Incorporated in 1993, NVIDIA became prominent in 1999 when it released its first consumer-level graphics processing unit (GPU), which advanced visual rendering and performance capabilities of computing devices. The company’s key markets are gaming, professional grade visualisation, data centres and automotive technology. NVIDIA has a fabless manufacturing strategy, using external suppliers for all process phases. Although headquartered in the US, NVIDIA derived 81% of its revenue from overseas customers in 2020.
NVIDIA supports digital inclusion for women and girls in India by funding non-profit organisations that provide computer skills training. The company also demonstrates best practice by reporting the number of its employees with disabilities.
NVIDIA has a dedicated committee for cybersecurity and engages with governments on cybersecurity initiatives. The company demonstrates good practice by disclosing its approach to dealing with security incidents and providing information about data breaches
NVIDIA supports the tech innovation ecosystem by investing in start-ups as well as supporting them through the NVIDIA Inception accelerator. The company also reports the number of women it employs in technical roles and discloses where its research and development (R&D) facilities are located.
NVIDIA has an opportunity to support access to digital technologies, especially for vulnerable groups. While the company has a diversity group for employees with disabilities, it can enhance transparency by reporting the actions it has taken to create an inclusive workplace. The company should disclose how the economic value it generates is distributed among its stakeholders, as well as income taxes paid and employment in its main markets.
NVIDIA can strengthen its contribution to advancing digital skills and school connectivity. The company has an opportunity to report on its contribution to existing initiatives in skills development, including the number of beneficiaries of its programmes. It can also commission a third-party impact assessment for its programmes.
NVIDIA has the opportunity to make a high-level commitment to cybersecurity. Given that there is a significant market among young people for NVIDIA’s gaming products, the company should make a high-level commitment to child online protection.
NVIDIA commits to respecting human rights, but it does not commit to respecting all the labour fundamentals outlined in the ILO core labour rights, in particular the right to freedom of association and collective bargaining. The company has included human rights issues in its materiality assessment. However, it does not disclose a process to identify, assess and take action on the salient human rights risks in its own operations and in its business relationships. Moreover, NVIDIA describes the stakeholders it engages with in general, but it does not report whether it engages with specific stakeholders whose human rights could be impacted by its activities. The company has a grievance mechanism accessible to both workers and external stakeholders to raise human rights concerns and complaints.
NVIDIA publicly commits to respecting the health and safety of workers, and it places health and safety expectations on its business relationships and monitors their performance. However, the company does not specify that it does not require workers to work more than the regular and overtime hours. It also does not place this requirement on its business relationships.
NVIDIA discloses information on the percentage of its employees that are unionised in various countries, but it does not disclose the percentage of its global workforce covered by collective bargaining agreements. The company is, however, committed to paying all employees a fair and living wage. NVIDIA provides a breakdown of employees in different employee categories by gender. Nevertheless, it has an opportunity to disclose information against more indicators of diversity per employee category, such as age group. NVIDIA can also commit to gender equality and women’s empowerment in a publicly available policy document.
NVIDIA has a grievance mechanism for stakeholders to raise concerns and complaints related to bribery and corruption. However, it does not have a policy on bribery and corruption and does not include anti-bribery and anti-corruption clauses in its contracts with business relationships. The company discloses a UK-specific tax strategy, but not a global tax strategy. The company discloses the income taxes it pays in three categories: US federal, US state and foreign. However, it does not disclose income tax payments for all its individual tax jurisdictions. NVIDIA discloses its approach to lobbying and political engagement in a publicly available policy statement, and specifies that it does not make political contributions. Nevertheless, it does not disclose its lobbying expenditures.